IMMERSIVE MEDIA AND GAME STUDIES
Nathan Torres
Junior, journalism and cinema studies
Duck TV esports producer
Hometown: Beaumont, California
Nathan Torres has been playing video games for as long as he can remember. But until recently, careers in the game industry seemed limited to a select few. Then he joined the university’s esports program and learned that the SOJC’s student-run Duck TV program covers esports matches.
“I realized you don’t have to be a pro gamer to have a video game career,” said Torres, who has been producing Duck TV spots for more than a year. “I hope to one day be a producer for an esports organization, making content or producing streams for them.”
Starting out, Nathan knew little about broadcasting or streaming setups. The Immersive Media Lab and production studios in the SOJC’s Experience Hub provide ample opportunities to practice with industry-standard livestreaming software and experiment with tools such as 360 cameras, virtual reality headsets, and green screens.
Discovering so much support for game studies and immersive media at the SOJC—where students and faculty study everything from virtual environments to how board games can communicate climate change concepts—has been a game changer for Torres.
“The SOJC has provided opportunities to explore careers I had never thought of before,” he says. “Being in Duck TV has really cleared up my career goals and shown me a path I didn’t know I could take.”
The next media frontier is immersive. And in the Immersive Media Lab in Eugene and the Oregon Reality (OR) Lab at SOJC Portland, students have access to everything from 360-degree video cameras and drones to Oculus Rift headsets and high-end gaming workstations with the latest game-development software. A multidisciplinary space dedicated to teaching and researching immersive media as an ethical tool for communication innovation, the OR Lab is also a testing ground where students and faculty help solve social, environmental, and business problems.
Meet the Immersive Media Faculty
Amanda Cote
Maxwell Foxman
Danny Pimentel
Samantha Bilotta ’21
Social media and marketing consultant
Hard Counter Esports